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Forums Update - 02/25/17

Yesterday, 11:44 PM

Posted by .Koda In: Site News

Forum Changes - 1st Quarter 2017

 

 

Welcome to the first quarter's change update for the forums. I'm your host, Koda, and I'll be guiding you through some of our recent changes. Fasten your seat belts...

 

 

Changes to Usergroups & Departments

 

To re-organize and restructure the forums to be a bit more user friendly, our departments have followed a new color and design theme. Before, some of our department leads were named Directors, some were named managers, and some leaders. in an effort to bring all departments to common terminology, all departments now use the term "Team Lead".

 

Also along with departmental changes, all leaders now utilize the same color as their teams and follow this general format:

 

Trial or Training - Italicized Text

Team Member - Normal Text

Team Lead - Bold Text

 

This way, at a glance, you can see who is the lead of a certain team, based simply on their formatting.

 

 

Also with departments, we have reorganized who departments fall under:

 

Human Resources consists of: AAP Team, Events Team, Graphics Team, News Team, Productions Team, and Project Team.

Still under Clan Ops is: Education Team, Court Team, IA Team.

 

 

 

Research & Development

 

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A new forum titled Research & Development has been added under Project Staff.

This forum is going to be used for researching the needs of the community, and building tools to help fit those needs.

 

 

 

Join KSI Area Changes

 

The Join KSI area is now being managed by the Internal Affairs department due to their ability to perform background checks on members and properly vet new members in the application process.

 

They have also changed the way Join Applications work. Instead of the forum being a free-for-all for recruiters, essentially a "first-come, first-serve" battleground, they have switched to a "round robin" rotating list of division who get the recruits. This way, everyone gets a fair distribution of members from join applications.

 

 

That's about all we have today folks. Enjoy.

 

  8 views · 0 replies

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KSI 36-Hour Charity Stream: Streamer Schedule - Saturday 25th February

Yesterday, 04:35 PM

KSI 36-Hour Charity Stream: Streamer Schedule - Saturday 25th February


This is it, folks. What we've been waiting for. The originally 24-Hour Charity Stream for Child's Play that has now become a 36-Hour Charity Stream. Please, at some point throughout this stream, show some support and give a shoutout to these wonderful streamers below!


Tune it Saturday @ 12PM Eastern! twitch.tv/KSIOfficial


**All times below are in Eastern Standard Time**


12pm - 6pm:


KSI Dragon Fox


6pm - 11pm:


KSI Dee Bull 7


11pm - 4am:


KSI N3XUS 7


4am - 11am:


KSI Life


11am - 1.30pm:


KSI Jay Fox


1.30pm - 5pm:


KSI Devil Cat


5pm - 8pm:


KSI_Achilles


8pm - 12am:


KSI Death

  54 views · 0 replies

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Rocket League: Hot Wheels DLC

22 Feb 2017

Rocket  League: Hot Wheels DLC
By: Syndicate 7
Trial Writer
 
On February, 21st, Psyonix released the Hot Wheels DLC for Rocket League in conjunction with its accompanying update. Along with the brand new DLC, the update has delivered extra cosmetics and fixed two very buggy achievements. The Infinite Power and The Mad Scientist achievements. Unfortunately, not what gamers everywhere had been hoping for.
 
The patch delivered two new obtainable vehicles with the Twin Mill III and the Bone Shaker, available for US $1.99 each or your region equivalent. Each comes with six excellent decals and a set of one of a kind wheels. A new crate has been delivered with the Player’s Choice Crate Series 1, which incorporates featured paints voted for by the community. There are also now several new Hot Wheels antennae and toppers to acquire. Rocket League also now supports the PlayStation 4 Pro with 4K rendering. Rocket League has been wildly successful since it was first released in July 2015. 
 
As of January 11, the competitive car-soccer game has over 25 million registered players across all platforms and was the most-downloaded game on PlayStation 4 for all of 2016. Now they have stepped up their game and Psyonix promises to bring many other great DLC’s and Updates in the near Future. Looking forward to seeing you out there. 

  25 views · 0 replies

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KSI HR Charity Statement

21 Feb 2017

Posted by Nex Addo In: Official News

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KSI HR Charity Statement

 

In the event that KSI hosts an event where donations are made, such as a charity stream or tournament, the funds will be set up to go directly to the specified organization, for charities associated to specific groups such as Child’s Play, American Cancer Society, American Heart Association, Wounded Warrior Project, etc. The specific charities for each event will be chosen based on some relation to gaming or to members. 
 
All charity events are subject to approval. Events specifically geared towards donating to a GoFundMe account or to personal accounts will not be authorized.
 
KSI thanks you for your continued support as we give back to the communities we love.
 
February 21, 2017
 
ma/na

  101 views · 0 replies

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Battlefield 1 Update: Weapons, Servers, and Return Of Ribbons!

20 Feb 2017

Battlefield 1 Update: Weapons, Servers, and Return Of Ribbons!

By: Syndicate 7

Trial Writer

 

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On February 14th DICE Released an update of many for the organization's largest gaming franchise, Battlefield 1. The update brought weapon balances, server tools and also brought back the Ribbon System from the previous games. This update will motivate the player as you will demolish the tasks in front of you while getting rewarded at the same time.

 

You will now be able to collect Ribbons as you play. There are 20 different Ribbons to collect and each time you get a Ribbon you also receive a 300XP. The Ribbons are designed to promote good team play and playing the objective. This is just the beginning.

 

Aside from the ribbon feature, the weapon balances hopefully will improve the gameplay as the storm variants of the weapons have been nerfed by 8% horizontal recoil addition. DICE has also added some really unique changes to the mix including animations changes in the reloading of your weapon. The reload times and visual reloads have been adjusted.

 

The Class Rank has also been affected, it is no longer a 10 level system, you can now achieve the level of 50. When you hit 50, you will be granted some extra nice Class flair in the kill card to taunt your fallen foes. There will also be Dog Tags that you can unlock as you progress towards max Class Rank 50. As with the weapons, it is now possible to unlock an Elite Codex for eight of the available primary weapons in the game. All you need to do is get 500 more kills per applicable weapon. Not only will you get a shiny Elite Codex, but you will also be awarded 25,000 bonus XP. Not bad when you’re chasing those new Class Ranks.

 

The biggest part of this update is the server changes with the Winter Update where they released some highly anticipated rent-a-server features. RSP admins will now be able to kick players from their server using the in-game UI or swing a mighty ban hammer if someone is misbehaving. RSP admins will now also have prioritized access to their server. This update has brought many changes and DICE promised more changes to come, hope you enjoyed this and I’ll see you on the battlefield.

 

For more information visit: https://www.battlefi...setLocale=en-us.

 

TO watch:

 

  38 views · 3 replies ( Last reply by BabyMama )

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KSI Global Gaming Network 24 Hour Charity Stream: Child's Play

16 Feb 2017

KSI Global Gaming Network 24 Hour Charity Stream: Child's Play

By: Chaoticz

News Team Manager

 

Calling all KSI members and non-KSI members! We need YOU! On February 25th 12 pm Eastern (NOON), the KSI Productions Team will be going live once again, with a new 24- Hour Livestream Challenge. Why do we need you? We need you to spread the word to your squad, division, friends, family, and dog. We want as many people as possible watching this stream to give support to the great charity Child's Play.

 

As a community, our goal is to raise $500 for Child's Play. This is possible and we know it is. This money will be going to a great cause and we appreciate every dollar that gets donated.

 

The Productions Team will be working together to stream quality content for the community, all we ask is that you show up, show some support to the team, and if possible donate some money to the charity! 

 

THREE REASONS TO DONATE:

 

1. You will be donating money to a charity that is dedicated to helping young children.That alone should be enough to warm your heart and inspire you to donate.

 

2. You will be given a shoutout and receive a high level of respect from the Productions Team and everyone else. We appreciate every single person who helps, your additions to this cause will be remembered.

 

3. If you donate to the charity, you will get a sexy new and unique award to add to your KSI forums profile. "Making a Difference". The image will be available soon.

 

How to Donate?

 

Check out the link below! You do not have to wait until the 24 Hour stream to donate to Child's Play. Any donations before the event will also count towards your Making a Difference award, just give us proof of your donation and we'll award and respect you.

 

https://donate.child...076d991fafcca2a

 

Who are Child's Play and what do they do?

 

"Child's Play seeks to improve the lives of children in hospitals and domestic violence shelters through the generosity and kindness of the video game industry and the power of play" ~ http://childsplaycharity.org/

 

Child's Play was founded in 2003 and has been supporting young people since. They ship out consoles, games, and more to children who normally would not experience these niceities. Child's Play work through hospitals, making up wish lists from the staff full of different items that will appeal to the children. They also receive donations from all different sources that follow them to make this possible.

 

FUN FACT! Child's Play has raised roughly $40,263,583 since their founding in 2003!

 

What do you say KSI? Let's raise $500 for a great cause!!

  80 views · 1 replies ( Last reply by KSI Devil Cat 7 )

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Destiny: Game-changing Weapons and Abilities Hotfix

14 Feb 2017

Destiny: Game-changing Weapons and Abilities Hotfix

By: Chaoticz

News Team Manager

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Destiny's Hotfix 2.5.0.2 "The one about Sandbox tuning" has just dropped! 2.5.0.2 hit consoles worldwide at approximately 1 pm Easter, 2/14/17. The Hotfix has been dreaded by many and longed for by others. This article will include my opinion on the hotfix, other people's opinions, and the patch notes from bungie.net. 

 

To get realistic results on how game-changing this hotfix is, Beowulf WD's KSI PissedMoose hosted a game day today from 10 AM Eastern - 4 PM Eastern. We played both Public and Private multiplayer games in the hours leading up to the hotfix and then the hours following the hotfix. We tested different game modes and loadouts when the hotfix dropped to see if Bungie actually made a difference this time round. 

 

KSI Spitfire, Beowulf WD Captain, shared his thoughts with us about Bungie's changes, "Well yeah, I mean with the current types of high rate of fire auto rifles, almost unlimited sidearm ammo, and more, the hotfix has definitely made things fairer"

 

Below is the link to the full official patch notes.

https://www.bungie.n...s/Article/45661

 
Now I know what you're thinking. "But, Chaoticz, none of that will do anything, Bungie's hotfixes never do anything". Well, I'm here to emphasize that the title is true, these changes are pretty damn game-changing for the multiplayer aspect of Destiny.
 
First of all, probably the single biggest change, is the special ammo. Before this hotfix, a player with, for example, 10 sniper shots would die and still have their sniper shots. However, now, a player with 10 sniper shots would die and respawn with zero shots. All ammo for special weapons is wiped when you get revived or respawn yourself. The only exclusion to this is sidearms, which regenerate ammo when you respawn, even before this hotfix. Other changes include the fact that players must now be less than 75 meters from a special box to receive the ammo if someone else opens it. This was originally 100 meters. Special ammo now spawns every 60 seconds.
 
For the longest time in Destiny, special weapons have been a real irritant in the Crucible, the real dominative power that pushes a lot of players away. Including weapons such as No Land Beyond, Queen Breakers Bow, and especially Universal Remote. Bungie's goal in this hotfix is to return the balance to the weapons in Destiny, force players to make use of their primary weapons for the first time.
 
My opinion on the special ammo change? Being the try-hard player I am, I run a Universal Remote shotgun, with the god roll Longbow Synthesis sniper rifle (Perks: Shortgaze, Life Support, Injection Mold, and Hidden Hand). So this update is a rather pain for me. Bringing me back to Wolf Den's game day today; Before the hotfix, I was dominating my division with my shotgun and sniper, seriously, people were beginning to hate me (even more than they already do). However, after the hotfix, I was finding it very difficult to use my loadout, I attempted to use other loadout's but having used this exact one for over a year and a half straight, I was stumped. 
 
When asked, "What was it like playing Chaoticz before the hotfix?", KSI Spitfire replied, "It was an irritating challenge, as the Universal Remote is a real b**** weapon that needed nerfing big time."
 
"What was it like playing Chaoticz after the hotfix?", KSI Spitfire replied, "It was a major relief after the hotfix, Chaoticz was forced to try different weapons that he wasn't used to and it gave him the chance to struggle using completely different strategies."
 
Other major changes to the multiplayer environment included shotguns. Shotguns were given MAJOR nerfs. But the question remains; Is this enough to balance Crucible? Yes in a sense, but at the same time no. KSI rave nite 7, Beowulf WD's General, gives us her opinion on the shotgun nerf, "They need to evaluate all aspects of Crucible and make everything on the same scale. Nerfing this one type of weapon will not be enough to make the entire Crucible balanced."
 
Something we have all been waiting for for over a year now. Wait for it....
 
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**Credit to FIMFiction.net user Graymayne for this**
 
...yup. That's right. The damn Stormcaller nerf. Finally Bungie have decided to reduce the melee range of the dreaded Stormcaller. Other changes to this super include the fact that using Landfall now drains a portion of your Super bar for Stormcaller, we hope this deters more people from using Landfall. 
 
KSI Devil Cat, Hell Fire Co-Founder, was asked for her opinion on the Stormcaller nerf that so many people have waited for, she replied, "The main times I use Stormcaller is during Iron Banner. It's gonna suck because I love the range of the melee. It will feel super weird trying to hit somebody and the melee doesn't reach. Although it was nerfed, people are still going to use Stormcaller and so will I."
 
Surely it isn't just me thinking the following. Bungie, what on earth are you doing increasing the damage of Flux grenades, Magnetic grenades, and Shoulder Charge! ESPECIALLY Shoudler Charge. Those three abilities are overpowered as it is and Bungie now go ahead and give them MORE damage? This upset a lot of people and this comes back to KSI rave nite 7's point about how despite them nerfing one thing like shotguns, the imbalances still exist and damn Bungie you just created a whole new level of imbalance...Rant over.
 
Final Consensus
 
I feel as if I go over the following question every Destiny article I write. Has Bungie made Destiny more playable, balanced, and enjoyable with these changes? 
 
The game is definitely a lot MORE balanced than what it previously was. Taking away the domination of special weapons was a good choice from Budgie and I congratulate them on that. Hopefully we see a mixed use of all weapons now. But then, changes such as buffing Shoulder Charge, were wrong decisions in the eyes of many players. That being said though, again, the special weapon changes are pretty game-changing, so we look forward to seeing how the community react to it.
 
If you have any questions on this hotfix, please feel free to comment below.
 
 
Keep an eye out for more Destiny news. As always the KSI News Team will be following this game closely, especially with upcoming release of Destiny 2. Expect multiple more articles. Stay safe Guardians.

  142 views · 0 replies

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COD Returning To "Boots On The Ground" Games

13 Feb 2017

COD Returning To "Boots On The Ground" Games
By: Devil Cat
Trial News Team Writer
 
The news that everybody has been wanting to hear since futuristic warfare gameplay took over the Call of Duty franchise in recent years, starting with Call of Duty: Advanced Warfare, is here. The developers of Call of Duty are planning to go back to "boots on the ground" warfare in the next Call of Duty title, set to release later this year. During conference calls earlier this week, which discussed mostly financial results for the fourth quarter of 2016, Activision had stated that the next Call Of Duty game will be focussed on traditional gameplay and take the series back to its roots.
 
The last few Call Of Duty titles has featured sci-fi like settings, which received mixed reviews. Call of Duty: Infinite Warfare was the latest game with this sci-fi look, which had a lot of players displeased as they didn't like it when they compared it to Call of Duty: Black Ops 3 - even though Call of Duty: Infinite Warfare was the best selling game of 2016. Many feel the game had underperformed original exceptions, which developers are blaming that on the sci-fi setting not resonating with fans. Call of Duty: Infinite Warfare, however, did have a ton of great gameplay innovations. The campaign was great, in my opinion, and it seems a lot of people liked it.
 
Looking forward to the future, the new Call of Duty title won't have any space guns, cybernetic soldiers or space combat anymore due to original Call of Duty titles being set in World War II. With Call Of Duty on a three-year rotation of developers, Infinity Ward, Treyarch, and Sledgehammer, the new Call of Duty title will be made by Sledgehammer (developer's of Call of Duty: Advance Warfare in 2014). Having the new Call of Duty going back to the classic "boots on the ground combat", a lot of people should be pleased. Treyarch said that they could be working on World at War II game while Infinity ward develops something in the very new future, but nothing there has been confirmed as a Treyarch title is 2 years out.
 
Sledgehammer's new Call of Duty title has been teased at being in Vietnam setting. A thought to consider is that settings/times can also be bounce around like they did in Call of Duty: Black Ops 2, which take place in the past and future. There will be more news about this game soon coming soon at the E3 conference coming up in June. We probably will hear more about it there as E3 is one of the biggest gaming events ever, along with Gamescom in Germany. Be prepare for this game to be release in November, likely to be released in the first or second week, as we usually see Call of Duty games released in the beginning of November.

  31 views · 0 replies

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Ghost Recon: Wildlands Closed Beta Review

12 Feb 2017

Ghost Recon: Wildlands Closed Beta Review
By: Mizz Airy
Guest Writer
 
 
Along with the upcoming Ubisoft title For Honor, the acclaimed game makers have another potential hit on the horizon. The first weekend in February saw the Ghost Recon: Wildlands closed beta available for only those chosen, presumably at random, to test the game out. The selectees were also able to invite up to three friends to participate. Thanks to KSI Bulltrue 7, I was able to test out the upcoming game. 
 
When I moved to Texas, the cartels in Mexico were gaining traction and spreading their influence. It was scary, but also fascinating, in how they operated. The newest installment in the Ghost Recon franchise goes a little further south to Bolivia, where the Santa Blanca cartel has exerted an incredible amount of power and influence. There are four aspects to the cartel that the elite Ghost team has to disrupt. The cartel, in their power surge, swayed the Bolivian Army to join forces. The Ghosts, well, they have the rebels. 
 
The Beta started off with a briefing about a dead DEA agent. The first mission line is dedicated to tracking down a doctor and nurse duo who work for the cartel, specializing in keeping people alive while they are being tortured. After customizing the character (male or female), you set off on the first mission. There are plenty of side missions to do as well in order to earn supplies used for unlocking character traits. 
 
I got the distinct impression that the game played like another Ubisoft title from last year, Tom Clancy's The Division. Instead of running around a disease-stricken New York, I was driving a 4x4 up and down a mountain (badly, as KSI God of Rage and KSI 1NSAN1TY will gladly attest to). The controls in the game when running and shooting are pretty standard, but the driving is extremely sensitive and can be kind of tricky at times. The biggest complaint I have heard is the repetition of the side missions. Personally, I hope that is just because it's a beta, but we will see. If Ubisoft can tweak the driving controls and the full game has more variety on mission types, I can definitely see getting my money's worth out of it. Regardless of the bugs, I enjoyed the beta enough to pre-order it. 
 
If you were not one of the lucky participants in the closed beta, there is still a chance to try it out. An open beta was confirmed to be on the horizon. The full game launches on March 7, 2017, in three different editions - Standard, Deluxe, and Gold. 

  50 views · 0 replies

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January 2017 Of The Month AAP Winners

11 Feb 2017

January 2017 Of The Month AAP Winners

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"Optimism is the faith that leads to achievement. Nothing can be done without hope and confidence."

-Helen Keller


Senior Leader Of The Month

KSI BIGG PAPA 7


Director Of The Month

KSI Cali 7


Division Leader Of The Month

KSI HUCKLBERRY 7


Co-Division Leader Of The Month

KSI Final 7


Founder Of The Month

KSI SugarMama 7


Co-Founder Of The Month

KSI Alphabeast7


General Of The Month

KSI DrWobbles66 / KSI Beat


Officer Of The Month

KSI Dr Evil


Member Of The Month

lakemob387


Global Member Of The Month

Alphasoul5292


Forums Staff Of The Month

KSI Mizz Airy


Streamer Of The Month

KSI Dee Bull 7 (Aryan Fox)


News Article Of The Month

KSI Anatomy 7



Congratulations to all of January 2017 AAP Winners. Take note of the above members and their corresponding wins. These ladies and gentlemen are clearly doing something right. Look up to them, take advice, and follow in their footsteps. This could be you next month. If it is not you next month, don't fret, just try again and again, until you get it. Winning is putting in the effort and putting in the effort is what we are looking for.

  87 views · 7 replies ( Last reply by HellBoundNJK )


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